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No visible Text in PE v6 on Mac 10.6.8. Other functions appear to work ok. Reinstall of program did not correct. Text may be selected but does not appear on work screen, Would welcome assistance on this. Torrent Download Apple, Mac OS, Apps, Software,Games Torrents. Home; MacOs Apps. Audio; Blu-ray; Books; Business; Clipboard; Code editor; Converter. Art Text is a Mac OS X application for creating high quality textual graphics, headings, logos, icons, web site elements and buttons. Art Text is a Mac OS X application. Why use Art Text?
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22 / 06 / 2016 - BeLight Software
www.belightsoft.com
MAC Cosmetics, stylized as MЈAЈC, is a cosmetics manufacturer founded in Toronto and now headquartered in New York City and part of the Estee Lauder Companies
OS | Mac OS X |
Language | English |
License & Price | Free to try |
Developer | BeLight Software |
Official website | www.belightsoft.com |
Art Text for Mac Free Download
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Active5 years ago
So I found Apples great sample called GL3 Text.(LINK) Seems to be doing exactly what I need using included libraries.
I imported the toolkit folder from the sample as it contains everything I need to make it work.
In order to declare a variable type I need, as well as use some methods they had setup in the sample, I need to import OpenGLText.h in my openglview class.
Problem is, when I do this another file from the sample, OpenGLContainers.h, gets errors on these 3 lines
The error says, for example, 'map' file not found.'
If I take out the OpenGLText.h import line, everything compiles fine and I'm able to right click -> jump to definition, on those 3 lines that previously had errors.
I've already double checked that I'm includeing the frameworks they use in the sample. Cocoa, OpenGL, and GLKit.
Any ideas on how to fix this? Seems like theres something conflicting with the imports.
If you don't know how to fix, but have suggestions on other simple ways to render text on an opengl surface on Mac let me know!
HardycoreHardycore
2 Answers
Have you tried the advice in the stack overflow posts below?
Best Regards, Magnus
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Free Art Text For Mac
vindarmagnusvindarmagnus
Those are C++ headers. You have to compile the sources using those headers as C++ or Objective-C++.
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